Encounter

constructor(minLevel: Int, maxLevel: Int, conditionValues: List<Handle.Named<EncounterConditionValue>>, chance: Int, method: Handle.Named<EncounterMethod>)(source)

Parameters

minLevel

The lowest level the Pokémon could be encountered at.

maxLevel

The highest level the Pokémon could be encountered at.

conditionValues

A list of condition values affecting this encounter.

chance

The chance of the encounter.

method

The method by which the encounter happens.